Discover How to Eliminate Queue Line Boredom at EAS 2016

Join us on Booth 1448 to experience our real-time, mixed reality Extended Experiences designed to eliminate queue line boredom, interconnect multiple attractions and make whole parks or FECs come alive in people’s hands through their mobile devices via our specialist software and creative vision.

Visitors will be able to experience demos of original IP from Holovis including its Augmented Reality game ‘Zombie Problem’, as well as scenes from the hugely successful Battle of Cedar Point, developed by Holovis and launched in 2016 for Cedar Fair. This can be used to create magic from the mundane through FEC wide apps which connect people through gaming experiences and unlock hidden secrets and animations using AR.

For use behind the scenes, Holovis will be showcasing RideView™, it’s proprietary experiential design suite as used by Ferrari World Abu Dhabi to design its latest record-breaking attraction. RideView™ facilitates the virtual development of attractions in a real-time 1:1 scale environment that can be explored, reviewed, simulated and tested until the perfect ride configuration and guest experience emerge.

This expertise is born from the unique combination of Holovis having both an in-house software development team and a creative media and gaming division that work together to create immersive and interactive attractions.